I understand how the flow of fruit ninja was modified a bit to utilise more time consuming methods of weapon unlocking, but this is mainly on the dragon fruit.The dragon fruit originally was able to be rapidly sliced multiple times for high scores. In this update, the dragon fruit is now on a cooldown for every slice, which kind of disappointed me a bit. Why can’t I slice something that was there after I sliced it every half a second? I understand that it is to prevent the weapon from being overpowered in terms of score chasing, but it feels kinda slow-action, making it less fun to use. It can also cause the dragon fruit to fall when I’m not allowed to hit it. Good use of avoiding exploitation of three invincible objects to high combos by limiting max combo per fruit sliced, which is the only good thing about this update, but in that case, what will happen to the golden ember blade? Will the combo reset every time I hit an embered fruit?As of now, I‘d suggest you either return the golden dragon fruit to its original form, or at least reduce the cooldown per slice by a small amount to make hitting golden dragon fruit more unique and fun. All in all, the original gameplay if I disregarded the dragon fruit completely is still fun and to its former glory.
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